Pages: [1] 2 3 |
1. [REQUEST] bring back "surplus of rare artifacts" (theme) - in Feedback/Requests [original thread]
I really miss that song on start up. Why did you guys take it out?
- by Jin Robot - at 2013.06.24 17:00:00
|
2. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Smoky The Bear wrote: 11 page and still NOTHING.. not even a freakin response? seriously? At this point.. im quitting the game completely.. My alts will not play... My friends ALREADY quit.. ANd I'll make sure not to recommend this game to any...
- by Jin Robot - at 2013.05.19 05:55:00
|
3. [Feedback] Flaylock Pistol Optimization Skill - in Feedback/Requests [original thread]
Jack McReady wrote: agree, lets increase the PG requirements of the weapon If that was the only alternative, then I agree. It kinda breaks the immersion for me when I see this stuff. It feels like a movie set facade, just for show and dont ...
- by Jin Robot - at 2013.05.15 13:35:00
|
4. [Feedback] Flaylock Pistol Optimization Skill - in Feedback/Requests [original thread]
Knarf Black wrote: Spademan wrote: Knarf Black wrote: Good call. Anyone figure out if it gets a fourth shot with a PRO Minmatar Assault suit? I could be wrong, but I'm fairly sure that the skill puts up max ammo carried, not mag size....
- by Jin Robot - at 2013.05.15 12:28:00
|
5. [feedback] flaylock fitting optimization. - in Feedback/Requests [original thread]
PG usage reduction? why? Flaylock seems to not need that at all, why not make it effect something that would matter? What is 25% of 2?
- by Jin Robot - at 2013.05.15 04:03:00
|
6. CCP, could we have a channel in the forums for hiring mercs? - in Feedback/Requests [original thread]
I posted the other thread in the wrong place I guess, but here is my suggestion thread on new channel
- by Jin Robot - at 2013.05.03 14:27:00
|
7. Suggested Balancing for Diminishing Returns/Casual v Hardcore players. - in Feedback/Requests [original thread]
fenrir storm wrote: Not got a lot of game time pay for your clone to go in a training room to get sp , then you could keep up to a certain extent with those who have time to play more. Obviously it couldn't be a rediculous amount of sp and y...
- by Jin Robot - at 2012.09.21 14:53:00
|
8. The auto aim is perfect! Dont touch! - in Feedback/Requests [original thread]
howard sanchez wrote: But Jin, what does it do? How do you guys know it is 'fail'. Is it because they called it autoaim? If I made a button called Easy Mode, put it in game and offered it as an option, would I be fail if I clicked it? What if...
- by Jin Robot - at 2012.09.19 17:48:00
|
9. My team deliberately causing me to lose a tank.... - in Feedback/Requests [original thread]
Rasatsu wrote: Beld Errmon wrote: You'd be better off sending an email to the support address, they will actually give you a reply, here they are likely to not even notice. Please don't send the support staff useless emails, they're overwo...
- by Jin Robot - at 2012.09.19 13:35:00
|
10. Cavity Thukker - in Feedback/Requests [original thread]
Johnson McCrea wrote: Contact grenades exhist in reality. These are just grenade launcher rounds without the gun, and require a bit (well, since the change, a lot) more accuracy. Can't kill a target under a roof if you can't hit him. Not a...
- by Jin Robot - at 2012.09.19 13:27:00
|
11. My team deliberately causing me to lose a tank.... - in Feedback/Requests [original thread]
Dr Octagon3000 wrote: STB-TedNugent EV wrote: Not to throw anybody out there but Dr Octagon3000 and King Scorpion.. Octagon was constantly crashing LAV's into me.. while King Scorpion is constantly ramming his tank into me.... One time he ha...
- by Jin Robot - at 2012.09.19 11:54:00
|
12. Cavity Thukker - in Feedback/Requests [original thread]
Remove them is going to end up being the final answer, is it impossible to add a cooking off mechanic? Because all explode on contact nades are is cooked grenades power without having to have the skill and timing to do it manually.
- by Jin Robot - at 2012.09.19 11:40:00
|
13. The auto aim is perfect! Dont touch! - in Feedback/Requests [original thread]
Auto aim just seems kind of cheap, no offense to those that use it, but I wish it was not in any game, ever.
- by Jin Robot - at 2012.09.18 22:45:00
|
14. Dropship cot pit aesthetics - in Feedback/Requests [original thread]
I didnt even know there was a first person view for vehicles.
- by Jin Robot - at 2012.09.18 18:54:00
|
15. Not op my *** - in Feedback/Requests [original thread]
fenrir storm wrote: Jin Robot wrote: I have seen some AR guys go 17-0. We need to adjust AR also? Some people are very good and have to be close ish to shoot you with an ar snipers well can be any where out of range and still kill its lik...
- by Jin Robot - at 2012.09.17 14:39:00
|
16. Not op my *** - in Feedback/Requests [original thread]
So to recap, the reasons I have seen ppl calling for a nerf are.. 1. Quick scoping, even though all admit its very hard to do. 2. Headshots do more damage. 3. They can one hit kill. 4. Ppl can achieve a good k/d ratio. None of those reason...
- by Jin Robot - at 2012.09.17 14:34:00
|
17. Not op my *** - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Jin Robot wrote: STB Vermaak Doe wrote: Chew B0CCA wrote: One more point before I go to bed. To people complaining about a lot of snipers on the diagonal rock map: That map is VERY sniper friendly. Those rocks j...
- by Jin Robot - at 2012.09.17 05:39:00
|
18. Not op my *** - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Chew B0CCA wrote: One more point before I go to bed. To people complaining about a lot of snipers on the diagonal rock map: That map is VERY sniper friendly. Those rocks jutting out that people love to climb. Of cours...
- by Jin Robot - at 2012.09.17 05:31:00
|
19. Not op my *** - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Chew B0CCA wrote: STB Vermaak Doe wrote: Zan didn't mean hipfire by quickscope, just pressing aim and shooting at the sane time Yes, but with the sway it's very difficult to do. You really can't quick scope in th...
- by Jin Robot - at 2012.09.17 05:17:00
|
20. Not op my *** - in Feedback/Requests [original thread]
well vermaak I hope you can live with ohk as I live with shotties, because sleepy zans Thale deals 500-ish damage per shot, also a sniper rifle that needs multiple shots to be effective is just a weird AR. Dont get me wrong I dont think body shots...
- by Jin Robot - at 2012.09.17 05:08:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |